lane.sente
Interface GameElementListener

All Known Subinterfaces:
AnimateGameElementListener, InanimateGameElementListener, RobotListener

public interface GameElementListener

the interface for objects who want to listen to information from the elements


Method Summary
 void setXlocation(float x)
          the method used to notify if a change in x location
 void setXSize(float s)
          the method used to notify if a change in x size
 void setYlocation(float y)
          the method used to notify if a change in y location
 void setYSize(float s)
          the method used to notify if a change in y size
 void setZlocation(float z)
          the method used to notify if a change in z location
 

Method Detail

setXlocation

public void setXlocation(float x)
the method used to notify if a change in x location
Parameters:
x - the new location of the object, as a fraction of the total cube length in that direction

setYlocation

public void setYlocation(float y)
the method used to notify if a change in y location
Parameters:
y - the new location of the object, as a fraction of the total cube length in that direction

setZlocation

public void setZlocation(float z)
the method used to notify if a change in z location
Parameters:
z - the new location of the object, as a fraction of the total cube length in that direction

setXSize

public void setXSize(float s)
the method used to notify if a change in x size
Parameters:
s - the size of the object in terms of fraction of total cube length

setYSize

public void setYSize(float s)
the method used to notify if a change in y size
Parameters:
s - the size of the object in terms of fraction of total cube length