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This is
Method Summary | |
void |
addElement(GameElement e)
the method that defines adding elements to the container |
float |
getXfraction(int x)
method to get the fraction of amount across the X axis |
float |
getYfraction(int y)
method to get the fraction of amount across the y axis |
float |
getZfraction(int z)
method to get the fraction of amount across the y axis |
Method Detail |
public float getXfraction(int x)
x
- The X locationpublic float getYfraction(int y)
y
- The y locationpublic float getZfraction(int z)
y
- The Y locationpublic void addElement(GameElement e)
e
- The element to add
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