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java.lang.Object
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+--lane.sente.GameElementUI
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+--lane.sente.AnimateGameElementUI
This is the abstract class used by the UI of Animate Game Elements
| Fields inherited from class lane.sente.GameElementUI |
sphere, theContainer, xLocation, xSize, yLocation, ySize, zLocation |
| Constructor Summary | |
AnimateGameElementUI(RobotArenaUI theContainer)
This is the constructor of the AnimateGameElementUI |
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| Method Summary | |
abstract void |
paint(java.awt.Graphics g)
This is the paint method that will be defind in subclasses |
| Methods inherited from class lane.sente.GameElementUI |
getName, getObject, setXlocation, setXSize, setYlocation, setYSize, setZlocation, update |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public AnimateGameElementUI(RobotArenaUI theContainer)
theContainer - This is the ArenaUI that this element will be in| Method Detail |
public abstract void paint(java.awt.Graphics g)
paint in class GameElementUIg - This is the graphics element to paint on
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